Quest journal
- Entry 0
- I hear Todd can teach us how to hunt...
- Entry 1
- Todd taught me to move towards upper right-hand side to attack and kill #bJr. Sentinel#k, and talk to #p2002#... Jr. Sentinel #b#a10181##k #t4000142# #b#c4000142#/1#k
- Entry 2
- I killed the monster just as Todd told me.
Quest dialogue
- complete.0
- Are you the one that #p2004# is training to hunt? He said something about you having the potential to be a great hunter. Let's see ... let's see if you've trained right.
- complete.stop.item
- Huh? I don't think you have #b#t4000142##k. When you defeat Jr. Sentinel here, #t4000142# will be dropped right there on that spot. When that happens, make sure to press #rZ#k to pick up the item. Please hurry!
- complete.stop.mob
- Hmmm ... you should have seen a small Jr. Sentinel at the bottom of the map. Maybe you missed it. All you need to do is attack it by pressing #rCtrl#k and kill it. Once you pick up the dropping, then come back to me.
- complete.yes
- Someday, long after you leave this place, you'll be powerful enough to take on the real Jr. Sentinel's ... oh, and ... when you level up, make sure to press #bS#k and check out your #bAbility Points.#k To move on to the next map, either press #bup arrow#k in front of the portal on the right, or just talk to me again. Hmmm, it will be an interesting experience in itself to go to the next map through me.
- start.0
- Ohh, a new traveler, huh? Don't you want to learn the ways of hunting? The Jr. Sentinel's you see are normally too powerful a monster to be here, or for you to handle. The ones you see here, however, are devoid of any power, thanks to Grendel the Really Old, the head of all magicians who sealed up their power. These are here for the sole purpose of training. Here's your task: Take one down, pick up its dropping, and go see #b#p2002##k, who should be up there somewhere. It's that easy.
- start.yes
- As you can see through the Minimap (#bM#k), located on the left corner of the screen, you'll see something green blink on the northeast side of the map. That's where #b#p2002##k is. You'll run into a Jr. Sentinel on your way to seeing #b#p2002##k. Defeat it, pick up 1 #t4000142#, then see #p2002#.